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Server tweaks for performance

Started by 3dB, July 03, 2020, 01:49:40 AM

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3dB

Hi All,

I've made some configuration changes to the server to help it run a bit better and be less laggy. You shouldn't see any impact on gameplay, but this doesn't rule out the possibility that you might. Here are the two most major changes:


  • Redstone engine has been replaced with a more efficient version. It should still act exactly like normal 1.16 redstone. If it doesn't please let me know.
  • Distance of chunks that are loaded into memory for processing has been reduced from 11 to 9. This means if you have a redstone machine that is 9 chunks away it will continue to work. If it's 10 chunks away it'll stop until you move closer again.

Thanks!
--3dB